Mise à jour PC 6.3 - Notes de version

Le Panzerfaust débarque sur Karakin, avec un rééquilibrage de certaines armes, quelques corrections de bugs, et des améliorations de la qualité de vie

La mise à jour 6.3 est arrivée sur les serveurs Live PC avec son lot de nouveautés. Le Panzerfaust débarque sur Karakin, avec un rééquilibrage de certaines armes, quelques corrections de bugs, et des améliorations de qualité de vie. Nous avons également ajouté le changement très demandé d’invincibilité en Match à mort par équipe. Lisez la suite pour tous les détails.

Note du 13 mars : en raison d’une forte demande de la communauté, nous avons fait un ajustement. Le M249 sera disponible sur TOUTES les cartes aléatoireement au sol, tout comme le DBS qui a été supprimé des largages aériens.

Nouvelle arme : Panzerfaust

Nous avons montré le Panzerfaust dans nos vidéos depuis le début de la saison 6, et nous le mettons enfin entre vos mains! Bien qu’il soit un puissant outil de dégâts de zone sur le champs de bataille, il y a quelques inconvénients. Tout d’abord, il occupe un emplacement d’arme principal, limitant vos options à Karakin. Le projectile se déplace assez rapidement, mais peut être esquivé par un joueur attentif. Au moment du tir, il y a une flamme à l’arrière, alors faites attention à vos camarades avant de presser la gâchette.

  • Exclusivité Karakin
  • Apparition aléatoire à travers la carte
  • Garanti d’être dans tous les largages aériens
  • La tête explosive du Panzerfaust explose lors de l’impact, mais peut également exploser dans les air
    • Le rayon des dégâts est 6m
    • L’explosion peut causer des dégâts à travers des murs et objets à une courte distance
    • Peut être utilisé pour casser des murs spécifiques sur Karakin, comme la bombe collante
    • La fusée explosera dans les airs, avant l’impact, si elle est endommagée par une autre explosion ou touchée par une balle
  • Usage unique

    • Une fois la roquette partie, le lanceur Panzerfaust sera jeté à terre et ne pourra pas être récupéré
  • Le tir produit un effet de souffle et une flamme, faites attention !
    • Le souffle fait des dégâts à tous dans une zone de 3m à l’arrière du lanceur
    • Faites attention à vos co-équipiers ou au mur se trouvant à l’arrière. Vous êtes avertis.
  • Options d’ajustement du viseur 60, 100 (par défaut) et 150 mètres.

Équilibrage des armes


As we near the end of the season, we’re also doing a little balance shuffle on a few weapons. The Tommy Gun has been weak for a while, so we’re adding a sight slot for red dots and holos and upping damage, the M249 is moving from Care Packages to normal loot but is also losing a little damage and getting a bit more recoil, and the UMP-45 was nerfed a little too hard with the switch from 9mm, so we’re giving it some love across the board. Take a look below for all the changes.

Tommy Gun

  • Stronger and more versatile. You can now also attach Red Dots and Holos to your Tommy.
    • Added upper rail to attach Red Dot and Holo Sights
    • Increased rate of fire from 700 to 750
    • Increased firing accuracy
      • We’ve reduced the bullet deviation penalty when firing for an extended duration
    • Increased moving accuracy
    • Decreased recoil when firing for an extended duration
      • This is due to the increased rate of fire

M249

  • Removed from Care Packages and added to normal loot on ALL maps Can now take more attachments but is tougher to control and does less damage.
    • Added Stock attachment slot
      • A Tactical Stock can be equipped to improve weapon stability
    • Added Magazine attachment​ slot
      • Reduced standard ammo capacity to 75
      • Now holds 150 with an extended mag
    • Decreased base bullet damage from 45 to 40
    • Increased recoil
    • Found on ALL maps
    • Semi-rare spawn

UMP-45​

  • An increase in power across the board, making the UMP a more viable choice for your arsenal.
    • Increased base bullet damage​ from 39 to 41
    • Increased rate of fire from 650 to 670
    • Increased muzzle velocity from 300 to 360
      • This means an increase to the speed at which bullets leave the barrel, making it a bit easier to track moving targets.

DBS

  • Removed from Care Packages
  • Now found on ALL maps as rare ground loot

Dev Note: Due to community feedback, we’re changing some of our initial plans. The M249 will be available on ALL maps as uncommon ground loot, as will the DBS which has also been removed from Care Packages.

Alongside these balance changes, the M249 and Tommy Gun models and firing sounds have been updated.

Quality of Life Improvements

    • Improved visibility of nearby items on the ground by enhancing the glowing effect and adding a new pulse effect
      • The new pulse effect can be disabled and is listed as “Item Flashing Effect” under Gameplay settings
    • Added an electric static sound to the Blue Zone wall providing players with an audible queue when the Blue Zone is near
    • Players can now use ‘Push to Talk’ in the main menu lobby
    • [Team Deathmatch] Added Rich Presence to let your Discord and Steam friends know when you’re fragging in TDM
    • [Team Deathmatch] Invincibility will now be removed instantly when engaging in combat (firing a weapon, throwing grenade etc.)
    • [Team Deathmatch] Hotkey for player reports is disabled for 1 second after death to prevent accidental activation

Performance

  • Optimization improvements have been applied to reduce instances of FPS stuttering (hitching) on certain hardware configurations
    • We’ll monitor the effectiveness of this change and continue to work on additional performance optimization

Bug Fixes

Fixed the following issues:

  • Location of teammate’s character not synchronized with observer’s display in certain situations
  • Map texture displayed in poor quality
  • ‘Round 3’ message constantly displayed and round not starting in Team Deathmatch
  • Name of Victory dance 12 emote not displayed properly
  • Visual misalignment on the Blue Zone UI
  • Visual issue with the background of the vehicle durability UI
  • PLAYERUNKNOWN’S Trench Coat clipping through the character
  • All glasses & mask items not being displayed when equipping Golden Dragon Traditional Cap
  • Titles of all Keys not being displayed correctly in store and inventory
  • Unable to accomplish the mission ‘Reach top 10 after earning a kill with QBZ/AKM’ in certain situations
  • Wrong 4x reticle displayed when using the DP-28
  • Abnormal Blue Zone sound played in spectator mode
  • Reload interaction sounds heard differently in FPP and TPP views
  • Invite friends option unable to turned on in custom matches
  • Freelook could be used to gain an advantageous view after dying
  • Sticky Bomb blinking red prior to being thrown
  • Fixed an awkward crossbow animations in certain situations

Miscellaneous Changes

  • Sticky Bombs can now be found in Training Mode
  • Added additional ringtone for the Sticky Bomb
  • DBS spawns can be adjusted in custom matches

Survivor Pass: Shakedown

  • The 3rd track of Survivor Pass missions has been unlocked! The new missions follow an explosive theme
  • The current season of both the Survivor Pass and Survival Title System will end on April 14 PDT
    • Starting April 1st (KST) / March 31st (PDT), there will be a countdown on the Survivor Pass lobby banner notifying players of the pass end date
    • A pop-up message will be displayed to users purchasing Premium Pass, alerting them of the time left until pass end
  • Premium Pass and Level-up items can be purchased until the Pass period ends

Skin & Items

  • 4 new Badlands skin sets have been added, available until 4/15

Custom Match

  • Karakin is now available in Custom Matches
  • Updated Esports Mode preset
    • The previous 2019 preset has been replaced by the 2020 Global Esports Ruleset
    • Blue Zone settings are identical to 2019. However, item spawn rates have been changed in accordance to each map’s ruleset.
    • This preset uses the S.U.P.E.R ruleset (Official Esports Ruleset)
  • Inner Blue Zone option has been added
    • This allows you to create new custom game experiences similar to the Bluehole mode we recently tested in LABS
  • Organized custom match presets and added some new ones.
    • ‘The First Weapon for Your Chicken Dinner’ preset has been added
      • Drop in with a random weapon set and fight your way to victory, no weapons spawn in the world, although you can pick up the weapons from player death boxes
  • [PUBG Partners] Motor Glider and Sticky Bomb have been added to Sandbox mode
  • Known Issue: Snowmobiles and Snowbikes don’t spawn on Vikendi
    • This issue will be resolved in next patch

Note: Replays from previous updates are no-longer playable, as the replay system has been updated.

 

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