Steam

PUBG Mods Policy

Effective Date:  August 12, 2026


KRAFTON, Inc. (also referred to as the “Company”) deeply appreciates the creativity and passion you bring to PUBG (the “Game”)—it is your imagination that breathes life and energy into our universe. 

Mods represent a vast, exciting, and evolving space. With the following rules, we can collectively ensure we support creativity in the PUBG community. Please review the following terms carefully. By creating, distributing or using Mods, you agree to comply with the conditions set forth below.  If you do not agree to the terms of this Policy, you may continue to browse the PUBG: Playgrounds and use the PUBG: Playgrounds play features. However, you may not create Mods, play PUBG: Playgrounds through Custom Matches, or use any other Mod-related features. Failure to adhere to these conditions may result in your Mod being removed. 


Definitions: 

“Mods” means game modifications implemented through the use of the Game IP (as defined in the PUBG Terms of Service and License Agreement made available by the Company for Mod creation (“Game IP”), including by creating, configuring, or modifying rules, maps, object placements, or other Game elements.

Mods do not constitute "Player Created Content" (as such term is defined in the PUBG Terms of Service and License Agreement and related policies) and are governed separately under this Policy. You may create "Player Created Content" using Mods, and such content is also subject to the applicable provisions of the PUBG Terms of Service and License Agreement, in addition to this Policy.

“Edit Manager and Event Manager (collectively, "ModKit")” refers to the official modification (i.e., modding) tools or features provided by the Company.

Capitalized terms not defined herein shall have the meanings given to them in the PUBG Terms of Service and License Agreement. In the event of any conflict between this Policy and the PUBG Terms of Service and License Agreement (or any other applicable policy), this Policy shall prevail solely with respect to Mods. For matters not expressly provided for in this Policy, the relevant provisions of the PUBG Terms of Service and License Agreement shall apply.


Use of Mods and ModKit:

Subject to the limitations set forth in this Policy,  you may create, distribute, and use Mods.

You may create Mods through ModKit using Game IP made available by the Company for Mods creation. However, if you publish a Mod by modifying or altering such Game IP beyond the scope permitted by the Company or through ModKit, the Company may modify or remove the applicable Mod in accordance with the PUBG Terms of Service and License Agreement, this Policy, and other applicable policies. Additional prohibitions are listed below. 

To support your creativity, we provide the ModKit that allows you to create Mods for PUBG. Please note that if you choose to use unofficial modification tools (i.e., third-party tools) to create Mods, the Company makes no guarantees regarding their security, functionality, or compatibility.

Only upload Mods that you create. Do not upload Mods created by, or derived from, third-party sources unless you have permission from the original creator. 

You may share your Mods through any platform or method you choose. The Company has no obligation to monitor the use or sharing of any Mods and it assumes no liability in relation to such activities. If you violate this Mod Policy, the Company may take appropriate actions to remediate the violation, including but not limited to removal or blocking of the Mod and termination of the user’s license to access the Game.

Mods cannot change, reproduce or otherwise alter the Game code, object code, source code or the internal structure of the Game’s software or related Services. 

You may not use Company logos, trademarks, or designs to promote your Mods.


If You Use Mods Created by a Third Party: 

Always keep in mind that you should only download Mods from creators you know or trust. The Company does not review, endorse, or guarantee the security, functionality, or legality of Mods created by third parties. Such Mods may be subject to separate terms or licenses set by their creators, and you are encouraged to review and follow any applicable terms set by the original creators. It is strictly prohibited to use any Mods that may infringe upon the rights of others.


Rights to Your Mods: 

Provided that you have a valid license to access the Game, and comply with the PUBG Terms of Service and License Agreement and this Policy, you may create and share your Mods. For the purposes of this Policy, “Your Mods” means the original creative portions of Mods created by you using Game IP made available by the Company for Mods creation, excluding any portions owned by, licensed to, or otherwise subject to the intellectual property rights of the Company or any third party. You are prohibited from selling Your Mods for profit or monetizing them in any way. You retain the rights to Your Mods. If you violate the prohibition on monetization, you will forfeit any rights you would otherwise retain to Your Mods.

By creating Your Mods, you grant the Company a non-exclusive, transferable, worldwide, royalty-free, sublicensable license to modify, alter, use, review, verify, reproduce, distribute, display, publish, perform, translate, communicate to the public, and publicly display Your Mods in connection with the Game for any purpose, commercial or otherwise, in any format existing now or in the future. 

The Company reserves the right, at any time and without prior notice, to directly remove or restrict access to Mods, or request the platform through which such Mods are distributed to remove or restrict access to such Mods, in order to prevent Mods that it deems, in its sole discretion, to be illegal, harmful, offensive, excessively explicit, misleading, or otherwise in violation of this Policy, the PUBG Terms of Service and License Agreement, any other applicable Company policies, or applicable intellectual property or privacy laws from being made publicly available.


All Mods Must

    Clearly indicate the version of the Game that existed at the time the Mod was created.

    Not mislead users into thinking the Mod is official Game content. 

    Not contain viruses, malware, bots, or other components that may be harmful to the Game, related Services, or a user’s experience or devices. 


Keep Mods Non-Commercial 

You agree not to engage in any direct profit-making through the use of Mods in PUBG, including Your Mods. This means Mods cannot be sold, licensed, or rented for a fee, and they cannot include any features that enable monetary transactions. 

You may not provide exclusive content, features, or benefits to donors or supporters of any Mods. All users must have equal access to the full Mods once released.


You are allowed to:

use passive ads or donation requests, as long as they appear only on the distribution platforms and not inside the Mods themselves. 

share videos or other content about how you created your Mods—including tutorials or showcases—on platforms (e.g., YouTube), and earn revenue through subscriptions, viewership, or other monetization methods permitted by those platforms, as long as the Mod itself is not monetized through those channels.

Unless otherwise agreed in writing, the Company is not obligated to provide any compensation—monetary or otherwise—for Your Mods.


No Obligation to Approve or Support Mods.

The Company is not obligated to accept, host, or distribute Mods. The Company does not review Mods for legality, functionality, or security, and makes no representations or warranties in this regard. The Company reserves the right to amend or terminate this Policy at any time and for any reason without notice. 

This Policy aims to foster a vibrant and secure modding community while protecting intellectual property and user experiences. If you have any questions about creating or sharing Mods, please contact the PUBG Support (https://support.pubg.com/hc/).

 

 

These pages may be available in multiple languages for user convenience. In the event of any discrepancy between the terms of the different language versions, the English version will prevail. However, for Korean users, the Korean version will prevail.